Shadow of The Colossus The Movie!

(Editor's Note: It's just been brought to my attention that the guy listed as writer on this film just wrote "Streetfighter: Legend of Chun-Li"... *sigh*)

Being the poor person that I am, I jumped onto the Playstation 2 very late into its life cycle. Like, 2005 late. One of the first titles I took on, which came highly recommended from everyone I had talked to that had played it, is this game "Shadow of the Colossus". It's an amazingly beautiful, epic game that flawlessly matches up adventure, action and puzzle gaming themes. The final product is like nothing I've ever seen before. You're essentially a lone hero, wandering a deserted countryside and fighting massive half-animal half-machine giants, or "Colossi". Each one has a certain puzzle that you must unlock in order to defeat them. Trust me when I say it is a mindblowing experience.

I'm not going to lie, I only made it about halfway through, mainly due to the fact that I just wasn't that good at it and the learning curve gets insanely steep as you go along. Luckily I won't ever have to finish it to find out what happened though, because news today is that it's being adapted into a feature film!

Sony will adapt the popular PlayStation 2 title "Shadow of the Colossus" into a bigscreen actioner, with Justin Marks penning the screenplay and Kevin Misher in negotiations to produce.

"Colossus" is the latest high-profile project for Marks, who is writing the redo of "20,000 Leagues Under the Sea: Captain Nemo" at Disney, with McG attached to direct. He recently landed "Suicide Squad," based on the DC Comics book, at Warner Bros., for which he's also written "Green Arrow: Escape From Supermax," also based on the DC character, and "He-Man and the Masters of the Universe."

He's also adapted "Hack/Slash" for Relativity, based on the Devil's Due comicbook, and the '80s TV toon "Voltron: Defender of the Universe," for Mark Gordon Prods.

With a decent budget this could make a seriously amazing film, although I wonder if they'll be able to stick to the solitary protagonist considering there is pretty much zero human interaction in the entire game. Hopefully this will also mean that SCEA will be making a sequel for the current gen systems to coincide with the film. I have no doubt that my little pea-brain is not capable of handling that much awesomeness. Good thing that at this rate it will probably be another 5 years before I jump onto this gen of consoles.

Eric N

Co-Founder / Editor-in-Chief / Podcast Host

Eric is the mad scientist behind the BGH podcast. He enjoys retro games, tiny dogs, eating fiber and anything whimsical.